mitchell sisson
mitchell sisson
Character Artist, Concept Artist, Weapon Artist
Indianapolis, United States of America

Summary

I am a IUPUI graduate with my Bachelors in Media Arts and Science, my work focuses on: Character production; Sculpt, model, unwrap and texturing.

I started working with Maya animation to peak my interest in the 3D field. Ever since then, my interest has focused on 3D sculpting, traditional sculpting, character modeling and texturing.

I have a wide skill set from graphic design, editing videos, digital sculpting, traditional sculpting, 3D modeling, texture painting, model unwrapping.

Programs I use: Zbrush, Maya, Photoshop, Premiere, After Effects, Substance Painter, UVlayout, Quixel, Microsoft Office, Marmoset Toolbag 3, Unity, UDK, Unreal Engine.

If there are any questions or job opportunities that you think I'm a good fit for the team, feel free to email: mitchellsisson3D@gmail.com, or contact me through LinkedIn call; (812)447-3314.

Resume PDF

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Skills

3D ModelingGame DesignCharacter ModelingDigital SculptingTexturingSculptingCharacter DesignPBR TexturingConcept ArtTexture BakingConcept Design

Software proficiency

ZBrush
ZBrush
Photoshop
Photoshop
Maya
Maya
Unreal Engine
Unreal Engine
Unity
Unity
Substance Painter
Substance Painter
UVLayout
UVLayout

Reel