I am a IUPUI graduate with my Bachelors in Media Arts and Science, my work focuses on: Character production; Sculpt, model, unwrap and texturing.
I started working with Maya animation to peak my interest in the 3D field. Ever since then, my interest has focused on 3D sculpting, traditional sculpting, character modeling and texturing.
I have a wide skill set from graphic design, editing videos, digital sculpting, traditional sculpting, 3D modeling, texture painting, model unwrapping.
Programs I use: Zbrush, Maya, Photoshop, Premiere, After Effects, Substance Painter, UVlayout, Quixel, Microsoft Office, Marmoset Toolbag 3, Unity, UDK, Unreal Engine.
If there are any questions or job opportunities that you think I'm a good fit for the team, feel free to email: mitchellsisson3D@gmail.com